Hybrid Exhibition: James Jean x Hunt Institute

Botanical illustrations framed on walnut panels, with a James Jean mural glowing at the end of the corridor

Hybrid Exhibition: James Jean x Hunt Institute

Over the course of a semester, I had the opportunity to design a concept experience within the Hunt Institute for Botanical Garden Documentation in collaboration with artist James Jean. Using creative technology, this project explores how interactive systems can create a dialogue between nature, art, and perception.

Spatial Interaction Designer
Exhibition Design, Creative Tech
4 months
2025
James Jean painting of a figure walking beside a white peacock

Journey

This exhibition is organized into four zones — Archival, Transition, Dream, and Return — that move visitors from observation to imagination and back again.

Archival Zone

Visitors begin their journey in a space with the Hunt Institute's collection of botanical illustrations on walnut panels along the wall, which highlights the precision and discipline of botanical study.

Render of the archival corridor lined with framed botanical illustrations

Prototype Demo

Three storyboard panels showing a hand revealing plant species in mixed reality

A mixed reality experience then invites visitors to discover plant species that later appear in James Jean's artworks — lotus, peonies, orchids, chrysanthemum — foreshadowing the dialogue ahead.

Transition

Moving forward, visitors enter a space where they can interact with James Jean's art projected across a curved surface, responding to gesture, proximity, and touch.

Visitor pointing at James Jean's art projected across a curved wall

The structure itself guides the visitor forward: gradient light climbs upward, merging into the ceiling and illuminating the path toward the dream space.

Curved ribbon structure with gradient light climbing toward the ceiling

Dream Space

Here, the space expands into a fully immersive environment shaped by James Jean's visual language.

Two visitors facing an immersive blue mural with a glowing aperture at its center

Return

As visitors turn back toward the exit, a final wall showcases James Jean's sketchbooks — quick studies, watercolor notes, graphite experiments, and botanical observations that form the backbone of his larger works.

Salon-style wall of James Jean's sketchbook studies viewed by two visitors

Spatial Overview

The four zones mapped back onto the Hunt Institute's existing floor plan.

Animated diagram highlighting the archival, transition, dream, and return zones on the gallery floor plan

Process & Prototypes

I began with sketches and low-fidelity mockups to explore how forms and scale could guide movement in space. These early experiments allowed me to test how visitors might physically approach, touch, and move through the space before introducing any digital interactions.

Annotated floor plan sketch marking walnut paneling, the hanging structure, and the interactive zones
Perspective sketches studying the curved interaction surface and vitrine lighting
White clay render testing the scale of the curved wall against a human figure

As the concept evolved, I built interactive prototypes in Blender, Unity, Grasshopper, sensors, and Arduino, to test how technology could add value into the experience.

Inside of the light box prototype, labeled with LED strips, a VCNL4010 proximity sensor, an Arduino Uno R4 Minima, and a breadboard
Grasshopper study of the curved structure resolved into a triangulated lattice

Read more about my very lengthy design process here.

Reflection

One of the biggest personal takeaways was learning to embrace ambiguity even when it raises existential questions sometimes :') Knowing that effective storytelling in spatial design comes from aligning interaction and narrative, rather than relying on flashy technology, it took a long process of repeated testing and ideating to narrow down a design that feels meaningful.

Overall, this was an educational experience for me. It taught me how to design thoughtfully within constraints while still embracing the open-ended possibilities of creative technology.

Thank you for tuning in. Here are some pictures from my semester showcase!

Semester showcase booth with the exhibition boards, a light box prototype, and a laptop demo
Yutong standing beside the showcase boards of process sketches and renders